http://blog.navone.org/2009/09/rhythm-and-texture.html
Rhythm - how the actions or
"beats" in a shot are spaced out over the length of a scene. You might
also call this "tempo". Unlike with music, good animation has an
inconsistent rhythm, making it less predictable.
Texture
- the variations of timing and poses in your shot. Big and little
actions, slow and fast timing, flurries of action and holds. A shot in
which all the actions are the same size, have the same timing, and occur
in an even rhythm has no texture.
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